3D Graphics Programming with QuickDraw 3D 1.5.4
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A scene's receive shadows style specifies whether or not obscured objects shall receive shadows in rendering.
Some lights also specify whether or not the objects they illuminate shall cast shadows. However, objects in the scope of a receive shadows style set to False do not receive shadows, regardless of whether they are also appropriately situated to receive shadows from a light set to cast shadows.
BeginGroup ( DisplayGroup ( ) )
PointLight ( ... )
ReceiveShadows ( True )
Mesh ( ... )
Mesh ( ... )
Mesh ( ... )
EndGroup ( )
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